State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2024

Top 5 Season Pass Games in Paraguay: Q1 2024 Performance

Discover the performance trends of the top 5 season pass games in Paraguay during Q1 2024. Detailed insights on weekly revenue, downloads, and active users are provided.

Top 5 Season Pass Games in Paraguay: Q1 2024 Performance

In Q1 2024, the top 5 season pass games in Paraguay exhibited notable trends in their performance metrics. The data, sourced from Sensor Tower, reveals insights into weekly revenue, downloads, and active users for each game.

Free Fire: 7th Anniversary saw fluctuations in weekly revenue, starting at around $4.2K in early January and peaking at approximately $5.1K by the end of the month. Revenue then experienced a decline, reaching around $3K in mid-February, before stabilizing between $3.1K and $3.6K towards the end of March. Weekly downloads began strong at 28.4K in the first week of January, but decreased to about 13.4K by late February, before rebounding to 23K in the final week of March.

Brawl Stars displayed a significant drop in revenue after the first week of January, from $7.7K to around $2K by late January. There was a brief resurgence in mid-February, with revenue peaking at approximately $5.5K, followed by a decline to $1.7K by the end of March. Weekly downloads showed a gradual increase throughout the quarter, starting at 2.4K and reaching 5.4K by the end of March.

Candy Crush Saga maintained a relatively stable revenue stream, averaging around $2.2K weekly, with minor fluctuations. Weekly downloads varied, starting at 5.7K in early January and peaking at 6K in mid-February, before settling at around 4.7K by the end of March.

Call of Duty®: Mobile experienced a decline in revenue over the quarter, starting at $3.3K in early January and dropping to approximately $1.2K by mid-March, with a slight recovery to $2.1K in the last week of March. Weekly downloads showed a downward trend, starting at 3.7K and declining to around 2.4K by the end of the quarter.

Royal Match exhibited consistent revenue growth, starting at $1.3K in early January and peaking at approximately $1.7K by late February. The game maintained revenue above $1.3K for the remainder of the quarter. Weekly downloads began at 22.5K, peaked at 24.6K in late January, and then declined to about 15K by the end of March.

For more detailed insights and analysis on mobile game performance, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024